/*
 * This file is part of Applied Energistics 2. Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. Applied
 * Energistics 2 is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General
 * Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any
 * later version. Applied Energistics 2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
 * Public License for more details. You should have received a copy of the GNU Lesser General Public License along with
 * Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
 */

package appeng.client.texture;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public enum ExtraItemTextures {

    White("White"),
    ItemPaintBallShimmer("ItemPaintBallShimmer"),

    ToolColorApplicatorTip_Medium("ToolColorApplicatorTip_Medium"),

    ToolColorApplicatorTip_Dark("ToolColorApplicatorTip_Dark"),

    ToolColorApplicatorTip_Light("ToolColorApplicatorTip_Light");

    private final String name;
    private IIcon IIcon;

    ExtraItemTextures(final String name) {
        this.name = name;
    }

    public static ResourceLocation GuiTexture(final String string) {
        return new ResourceLocation("appliedenergistics2", "textures/" + string);
    }

    @SideOnly(Side.CLIENT)
    public static IIcon getMissing() {
        return ((TextureMap) Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationItemsTexture))
                .getAtlasSprite("missingno");
    }

    public String getName() {
        return this.name;
    }

    public IIcon getIcon() {
        return this.IIcon;
    }

    public void registerIcon(final TextureMap map) {
        this.IIcon = map.registerIcon("appliedenergistics2:" + this.name);
    }
}
